Stage Selector
Most modern obbies let players revisit stages they’ve cleared. WOS’s stage selector is that control: compact UI with arrows and a numeric field, wired to your saved progress so players can’t skip ahead of what they’ve earned (unless you sell skips via monetization).
Supported in all WOS versions.
Navigating
The selector exposes four arrow controls and one textbox:
| Control | Behaviour |
|---|---|
| Single back / forward | Move one stage at a time among stages the player has reached |
| Double back / forward | Jump 10 stages in that direction (still limited to reached stages) |
| Stage number field | Click the number and type a specific reached stage |
If a player tries to go forward past their highest reached stage, WOS teleports them to the lobby instead. That failure case is also a handy shortcut back to the start.
Players only teleport to stages they’ve unlocked through play (or through a skip product you’ve enabled).
Console support
Console support is minimal but usable: focus the stage number in the selector and enter the stage you want. Full arrow navigation on gamepad is limited compared to mouse/touch.
Configuration notes
Look in Configurations for stage-selector related options (including historical keys called out in the changelog, such as menu ordering). Behaviour is tied to your checkpoint numbering, keep stage indices consistent.
