Install WOS From Scratch

This guide covers installing WOS (Wolfite's Obby System) v0.8.6 into a new Roblox experience. Take the streaming and placement steps seriously, most “checkpoints don’t work” reports come from skipping them.

1. Get the model

Grab the free model from Roblox’s Creator Store:

Wolfite's Obby System on the Creator Store

If you purchased WOS Premium, use the Premium model instead (same install flow; extra options live in Configurations). See WOS Premium.

2. Prepare the experience

Disable Instance Streaming

New experiences enable StreamingEnabled by default. WOS does not support streaming.

  1. Select Workspace in the Explorer.
  2. In Properties, uncheck StreamingEnabled.

If streaming stays on, checkpoints often fail to highlight, save incorrectly, or behave inconsistently when players move around the map.

Publish (for DataStores)

Stage progress uses DataStores. Publish the experience at least once, then enable Enable Studio Access to API Services under Game Settings > Security if you want saves while playtesting in Studio. Details are in Getting Started.

Remove default SpawnLocation (recommended)

A default SpawnLocation can override WOS checkpoint respawns. After installing, delete or disable any leftover spawn that isn’t intentional for a lobby.

3. Insert and place the model

WOS does not auto-wire itself into the right services.

  1. Insert the model from the Toolbox. It appears under Workspace as a container.
  2. Inside that container, each nested model is named for the service it belongs in (ReplicatedStorage, ServerScriptService, StarterGui, and so on).
  3. Drag each nested model into the matching service.
  4. Ungroup each one (Ctrl/Cmd + U).

The README / INFO script inside the container spells out the same steps, so keep it until you’re done.

When placement is correct you should have, among other things:

  • A WOS folder under ReplicatedStorage containing the Configurations ModuleScript
  • Server scripts under ServerScriptService
  • Client UI / LocalScripts under the appropriate Starter containers

4. Environment tips

  • R6 is recommended. WOS was designed around R6 avatars. R15 can work, but expect more friction with some mechanics and cosmetics.
  • Prefer a published place for any serious testing of saves, badges, and purchases.
  • Enabling Allow HTTP Requests (Game Settings > Security) can help with update checks and related features, but DataStore access is the critical Studio toggle.

5. Verify the install

Quick sanity checklist:

  1. Play Solo in Studio.
  2. Touch a checkpoint and it should animate / highlight and become your respawn.
  3. Die or reset and you should return to that checkpoint (not a random spawn).
  4. Rejoin after leaving (on a published place, or Studio with API access) and your stage progress should load.

If checkpoints misbehave, re-check StreamingEnabled and placement, then see the FAQ.

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