Monetization
WOS wires common DCO-style purchases into Configurations so you mostly paste game pass and developer product IDs instead of writing PromptProductPurchase flows from scratch.
All of the Basic hooks below exist across current WOS versions. Premium adds multi-skip and server-wide spectacle products.
Basic (free)
| Feature | Type | Docs |
|---|---|---|
| Gravity / Speed / Fusion / Heal coils | Game pass | Game passes |
| Easy Mode | Game pass (in-game toggle with Premium settings) | Game passes |
| Skip Stage | Developer product | Skip Stage |
Premium
| Feature | Type | Docs |
|---|---|---|
| Skip 10 Stages | Developer product | Skip 10 Stages |
| Server Skip | Developer product | Server Skip |
| Nuke | Developer product | Nuke |
General setup pattern
- Create the pass or developer product in Creator Dashboard for your experience.
- Open
ReplicatedStorage > WOS > Configurations. - Paste the ID into the matching field (leave
0to disable). - For skip UI, ensure skip-related toggles such as
SkipStageButtonare enabled (on/allas documented in comments), the button often appears in Play / live servers, not as a static Studio-only preview quirk some creators expect. - Publish and test purchases on a live or Studio session with API access.
To soft-disable monetization, set product IDs to 0. To hide skip UI entirely, set SkipStageButton to "off". Deep removal of monetization scripts is possible under ServerScriptService but isn’t required for normal use.
